Hollywood actors appearing in videogames, and replacing actors in established franchises.Character preparation across film, animation and videogames, as well as actor input to the dialogue.The skew of male protagonists in games and the effect on available work. What the fans are like and how they differ between videogames and the animated series.The process of voice recording for games and animation.Mass Effect: the freedom of relationships and how much the actors know at the recording stage, “Femshep”, and the controversial ending of the third installment.The amount of audio recording needed for some games, like Metal Gear Solid.Jennifer’s acting history and her career to date.It’s the supremely talented Jennifer Hale! Even if you don’t know her by name, you’ll know her by game as the voice of both Naomi Hunter in the Metal Gear Solid franchise and Commander Shepard from the Mass Effect series. Our guest this week is one of the most prolific voice actors working today, with credits on animated series including The Powerpuff Girls, Ben 10, Johnny Quest and Johnny Bravo, The Tick, The X-Men, Phineas and Ferb and Tamagotchi Video Adventures (if IMDB is to be believed) along with credits in games including Star Wars: Knights of the Old Republic, Doom 3, SOCOM, Bulletstorm, Uncharted 3, Bioshock Infinite and The Last of Us to name a handful. It’s time for another Codec Call, and this one features a very special guest joining us to talk about the role of the voice actor within the games industry, and how it is changing with advances and demands of technology.
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